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Little nightmares 2 mannequin full#
We will advance through long corridors full of dark enemies, where some of them will come to life if we get too close. This hand that we mentioned earlier may be the least of our worries, and it is that seeing immobile mannequins everywhere is more than chilling. More than once we will need to turn off the lights and play with this mechanic to benefit us. As in the first part, our protagonist will be equipped with a flashlight that will be very useful, not only to focus the path, but also so that the enemies stop chasing us. Light becomes a more than fundamental element, essential.
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It will continue to chase us until we can face it, we will find a lead pipe or a hammer to lift it and give it various blows until it is finished.īut that’s not all, the best thing about the video game is the great use of light and darkness. If it catches us, the game ends and we will have to restart from the last checkpoint, but do not be impatient because the game has a solution for everything. A severed hand detaches from a mannequin and will chase us non-stop, although we can stay safe if we climb to a height where it cannot reach us. We enter a room without a specific direction, but with the intention of getting some element that is key to our story, and suddenly our first test with an enemy will appear. The colors have a lot to do with the configuration of this atmosphere: dark and muted, as in the first part. Like the first installment, in this title we will continue to play lateral style, but in 3 dimensions, since handling the camera will be essential to solve a puzzle or find a way out. Our task is to continue down each corridor from a lobby where we can see an elevator that we need to open, but to do so we will have to go into the building and find several fuses.
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A surreal look at a fantasy world with scattered bodies, prosthetic arms and legs, decapitations, even heads. The atmosphere is disturbing and at the same time full of mystery, but terror will be permeated in every meter that surrounds us. Like, for example, holding a door to prevent attack or breaking a sheet of wood to continue to the next room. In this demo of almost an hour, we had the opportunity to control Mono while Six, controlled by the AI, will accompany us to provide help on certain occasions, such as reaching heights, using an element which we do not have personal access or doing some kind of action provided by the story itself. What Little Nightmares is supposed to focus on in its terrible atmosphere, it more than succeeded.
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Submerged in the atmosphere of a madhouseĪt first we were able to go to this new adventure inside a forest, but this new content introduces us wandering through the corridors of a hospital that apparently proves to be more of a madhouse. The journey of both will not be easy since they will have to face a gallery of new dangers caused by the terrible inhabitants of their world and this time, we have been able to find out within the chilling corridors of an abandoned hospital. The independent developer Tarsier Studios together with Bandai Namco wanted to continue with this adventure of suspense and mystery in a dark and terrifying setting, in addition to keeping our two protagonists, Mono and Six. Last August we had the opportunity to test the initial bars of the long-awaited video game Little Nightmares 2, a sequel that is scheduled for February 11, 2021.